Résumé / Curriculum Vitae

Location Los Angeles, CA
Employment AppOnboard Inc.
  • May 2018- Present
  • Quickly create stylistically cohesive 3D and 2D assets for various game companies.
    Work within strict technical constraints and innovate creative solutions to optimize assets.
  • Ideate multiple creative projects that highlight the creative capabilities of our in-house software.
  • Used Jira to project-manage teams of artists by overseeing 3d and 2d asset production.
  • Creatively direct games based off of outlined style guides that supported designated brand-verticals.
  • Utilize a vast understanding of creative program knowledge to inform a diverse client base.
  • Lead instruction to mentor growth in the creative team's skillset and professional development.
  • Anticipate issues and offer creative solutions to clients to ensure their success using company software.
Education Otis College of Art and Design

Bachelor’s of Fine Arts, summa cum laude, in Digital Media for Game and Entertainment Design with a Minor in Illustration

August 2014 – May 2018
Awards Presidential Scholar

Otis College of Art and Design

Exceptional Ability Amongst Peers

Dean's List

Awarded to a GPA of 3.5 and higher

Fall 2014- May 2018

Programs/ Skills Adobe Creative Suite, Autodesk Maya, Zbrush, Substance Designer, Substance Painter, Unreal Engine 4, Microsoft Office Suite, Unity, Blender

3D Modeling/ Sculpting, UVing, Texturing, Retopology, Rigging, Animating, HTML, CSS, Design development, Project development, Video editing, Video compositing, Digital Painting, Creative Direction, Art direction, Hard surface modeling, Organic and foliage modeling, Material editors, Set dressing
Additional Experience ︎

Sean Hern Contact

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